Goal difference (i.e., goals achieved minus goals allowed); sometimes shortened to "GD." This is the only official statistic used to determine which team is superior in soccer. It can also be positive or negative.

It's calculated by taking **all matches** played between two teams and dividing the number of goals scored by the number of goals allowed. If the score was even at the end of the game, they will count as a draw with **no goal difference** given. Teams may have different numbers of shots on goal, so it's important that you check **the box score** to make sure this statistic isn't missing.

For example, if Team A scores one time and allows three, they would have a goal difference of -2. Team B allows four times but scores once, they would have a goal difference of 1. Because Team B scored only once while Team A scored twice, Team B would have a negative goal difference and be inferior to **Team A.**

This stat takes into account how many goals each team scores and allows. It will always be negative for team that allows more goals and positive for team that scores more goals. A team that is level with another team in terms of scoring and allowing points will usually have a goal difference near zero.

TD is for Touchdown; YDs stands for Yards; FG stands for Field Goal; XP stands for Extra Point; INT stands for Interception; and Pts stands for Points. Performance Scoring and Basic Scoring are two other ways to score your games.

The four main categories in **performance scoring** are passing, running, receiving, and defense. Each category has an average and a maximum value. For example, a player can have a high average rating in passing but a low rate in rushing so long as his overall rating is above 0. Performance ratings change based on how many players are active on any given team. For example, if only one player is left after a trade or injury, his rating will be reduced to zero unless another player is added to the team.

In basic scoring, you just need to know **three numbers**: points, point values, and totals. You get points for TDs and field goals, and you lose points for interceptions and sacks. You also get bonus points for having more players selected than **your opponent** and for having more coaches picks than your opponent. The total number of points scored determines who wins and loses.

Examples: Tom Brady has a rating of 9.0 because he's been able to complete passes in sufficient quantity to merit such a high number.

Goals that put one side ahead of the other are known as game-winning goals (GWG). Game Winning Assists (GWA) are assists that put a team ahead of the opponent by one goal. Objectives (G): Goals were scored Assists (A) are passes that resulted in a goal. Shots (S) are attempts to score by a player from outside the penalty box. Shots on Goal (G:SOG) is the number of shots a team takes while inside the opposition's penalty area. Shots off Target (AT) are attempts by a player outside the penalty box. Yellow Cards (YC): Players receive a yellow card for committing an offense directly relating to the game. Red Cards (RC): Players are sent off the field with a red card by the referee. Types of Card: There are two types of cards: dismissal and forfeiture. A player is dismissed when he receives a red or yellow card which ends his participation in the match. If a player is dismissed but continues playing, he will be given a second yellow card and will be sent off the field automatically. If a player commits a serious foul then the referee can also dismiss him without using any cards. Forfeiture occurs if a player does not leave the field within the allotted time after being shown a yellow card. He will therefore miss the next game unless he suffers some form of punishment such as a suspension or fine.

In soccer, there are several ways that a goal can be won.

Goal differential has frequently taken the role of the previous goal average or goal ratio. The number of goals scored divided by the number of goals surrendered is referred to as the "goal average." But while goal average reflects only how well a team is performing relative to its opponents, goal difference compares that performance to what was expected.

In short, goal difference tells you how many more/less goals a team has than its opponents, whereas goal average only shows you where one team is scoring more/less goals than another.

For example, if Team A has a goal average of 0.4 and Team B has a goal average of 0.7, then it can be seen that Team B is performing better than expected given their goal tally. However, if Team A had a goal average of 0.9 then they would also be above expectation with respect to scoring goals.

Similarly, if Team A has **a goal difference** of **+1 and Team B** has a goal difference of -1, then it can be seen that Team B is performing better than expected given **their goal tally**. However, if Team A had a goal difference of +3 then they would also be above expectation with respect to losing games.

If the total points scored and goal differentials of two or more teams are both identical, goals scored are sometimes used as a supplementary tiebreaker, with the team scoring the most goals prevailing. If two or more teams finish with **the same number** of points, the team with the greater goal difference will finish first. The goal difference is calculated by subtracting the number of goals that a team has scored from the number of goals that they have allowed.

In league games (i.e., games that determine a place in the table), goal difference is commonly used to separate ties. For example, if there are three matches each with the same result (i.e., each match ends in a 1-1 draw), those matches would be declared a tie because they all have an equal goal difference. In such cases, some form of statistical analysis may be used to decide which team should win.

In knockout competitions or during penalty kicks, goal difference is important for determining the final outcome because it is based on **how many goals** a team scores versus how many they allow. For example, if a team allows one goal but scores two, they would have **a +1 goal difference** despite having given away the game. Conversely, if a team scores two goals but allows none, they would have a -2 goal difference even though they had won.