When the ball is out of bounds, the defense may only call a timeout during a stoppage of play. Only the offense or team slated to gain possession of the ball can call a timeout if the stoppage occurs within the field of play. A defensive timeout can be used by the opposing team if they believe they can score. The clock should be kept running during a timeout discussion so that it does not affect game time.
A defensive timeout can also be called if a player is injured and needs to be replaced. The injury must be serious enough for the player to leave the game; otherwise, he would just stay in. As soon as the player is removed from the game, the coach can let the other team know that he is out with a personal foul or excessive fouling. This will give him a chance to be replaced before the end of the period without affecting the outcome of the game.
Only the coach of the team with the ball can call a timeout. He can do this at any time during his own team's turn with no request needed from his players. If he waits too long, however, the opposition will charge down the court and beat them to the spot where the ball was when the timeout was called.
The only time a timeout can be requested by your players is if you tell them to during a stoppage of play.
Players and coaches may only call timeouts when the ball is dead or when their team has exclusive control of the ball. A coach may not call a timeout while an opponent player is shooting a free throw, even if the clock is stopped. However, a timeout can be announced over the public address system as a warning to opponents who might be tempted to rush their free throws.
In addition, players are allowed one "timeout" during play before either taking a free throw or making a field goal attempt. The rule is intended to give players time to read the defense before they take their shot. However, since referees are required to monitor play throughout the game, this rule is rarely used by modern players.
The last NBA season to use clocks was 1999-2000. Prior to that, the default setting for all games was "no clock." Starting with the 2000-01 season, all games have had a clock in order to make the game more watchable for fans.
However, since free throws are taken with the same amount of time on the clock as other shots, this doesn't affect how players approach the line. They still have 30 seconds to make their free throws without the help of the clock.
Using Timeouts Players and coaches may only call timeouts when the ball is dead or when their team has exclusive control of the ball.
That is, after all, consistent with normal play; a team may ordinarily call a timeout whenever it has possession of the ball. Making a shot gives the opposing team control. Yes, it does halt following a made field goal after the last two minutes of the fourth or subsequent quarter. As a result, here's another clarification:
Any player or coach can call a timeout during a game. This is accomplished by making a "T" with one's hands and saying "Timeout!" Only in the following game scenarios can a team call a timeout: If a team calls a timeout when they have no timeouts remaining, they will incur a technical foul.
Teams are allowed four 75-second timeouts and two 30-second timeouts. While laws vary by state, the average amount of timeouts in high school basketball is five-three full timeouts and two 30-second ones. Each overtime period in the NBA allows teams two timeouts.
A coach may not call a timeout while an opponent player is shooting a free throw, even if the clock is stopped. A team may not call a timeout for any reason once it has utilized all of its allotted timeouts. If the official calls and grants a timeout when none is available, the official calls a technical foul.